I've been designing Levels for

Unreal, Unreal Tournament, Rocket Arena, Tactical Ops (please forgive...), Strikeforce (please forgive too), Operation Na Pali, Deathball, Unreal Tournament 2004 (unreleased, because they were sold) several others Unreal Engine Based Games and other level design jobs.

I've sold a bunch of maps to Digital Extremes, Epic Games, Secret Level...

I also wrote a couple of Lighting and Gameplay tutorials about this.

Many, but not all, of my maps and tutorials can be found at my old (not updated) level design site.

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